Horse racing glossary
French racing vocabulary, explained in one sentence
Rope, form, unshod, probable payout: a race page is dense with jargon. Each word below describes what it means — never what you should do about it. ZeroStake is a fictional simulator, not staking advice.
25 terms
- The musique (form figures)
- The horse's latest races, the most recent on the left. The figure is its finishing position and the letter the discipline: a for harness, m for mounted trot, p for flat, h for hurdles, s for steeplechase. A 0 means “outside the top ten”, a D a disqualification.
- The rope (corde)
- The starting position, drawn at random. Rope 1 is the innermost on the track, so the shortest way round; higher ropes start further out.
- Unshod (déferré)
- The horse runs without shoes, on the front feet, the hind feet or all four. It gains lightness, but it is harder on its feet: it is a training choice.
- Blinkers (œillères)
- Cups placed on either side of the eyes that limit the horse's side vision to help it stay focused on the track.
- A gelding (hongre)
- A castrated male. Many racehorses are geldings: they are reputed to be more consistent from one run to the next.
- A mare (femelle)
- A female horse. Many races are reserved for them, where they face only other mares.
- A male (mâle)
- An entire male, not castrated.
- The trainer's opinion
- What the trainer says before the race about his horse's chances. It is a statement, not a tip — and it is not neutral.
- Career earnings
- The total the horse has earned since its debut, across all races. A marker of the level it has faced, not of its current form.
- The prize money (allocation)
- The race's purse: the sum shared among the first home. It gives an idea of the level of the race, not of anyone's chances.
- The kilometre rate (réduction kilométrique)
- A trotter's time brought back to one kilometre, written for example 1'14"5 (1 minute 14 seconds and 5 tenths). The smaller the figure, the faster the horse ran — but it depends on the track and the distance.
- Going and penetrometer
- The state of the ground, measured with a penetrometer: a rod let sink into the turf. The higher the value, the softer the ground. Some horses like firm ground, others heavy ground.
- The handicap
- A race where horses carry different weights (flat) or start further back (trot) according to their rating, to bring their chances closer. The best carry more or start further away.
- Harness, mounted, flat, jumps
- Harness (attelé): the trotter pulls a sulky. Mounted (monté): the trotter is ridden by a jockey. Flat (plat): a gallop race without obstacles. Hurdles, steeplechase, cross-country: galloping with obstacles.
- Driver and jockey
- The driver steers a trotter harnessed to its sulky; the jockey rides a galloper (or a mounted trotter). Same role: getting the horse to the finish.
- The favourite
- The horse with the lowest probable payout, the one the public has backed the most. It is a state of the market, not a result: a favourite does not win every time.
- An outsider
- A horse with a high payout, which the market sees as unlikely. When it wins, the payout is high — but it happens less often.
- A non-runner (non-partant)
- An entered horse that finally does not take the start (injury, going, withdrawal). It is removed from the field and its number disappears from the bets.
- The probable payout (rapport probable)
- What €1 staked on a horse would return, estimated by the PMU and updated until the off. Here your odds are fixed when you confirm: they will not change, even if the payout moves afterwards.
- Pari mutuel (pool betting)
- All stakes go into a common pool, shared among the winners. The payout therefore does not exist when you bet: it is computed after the race, according to the number of winners.
- Simple gagnant and simple placé
- Simple gagnant (win): the horse must finish first. Simple placé (place): it must finish in the top three (the top two in small fields). Place comes up more often, so it pays less.
- The Couplé
- Naming two horses. Couplé gagnant: they are the first two. Couplé placé: they are two horses among the first three.
- Tiercé and Quarté+
- Naming the first three (Tiercé) or four (Quarté+) of a race, in order or in any order. The more horses to find, the more the number of possible combinations explodes.
- The Quinté+
- The PMU's flagship bet: naming the first five of a race chosen each day, in order or in any order. The support race changes every day.
- In order, in any order
- In order: you must find the right horses AND their exact position. In any order: the right horses are enough, whatever their position. The first is much harder, so it pays more when it lands.